Our first focus area revolves around the voices of villains and heroes, and more generally around the voices of evil.
The classical Hollywood hero and villain not only act differently, but speak differently as well [1]. By definition, villains encode immoral characteristics, such as greed and callousness. Therefore, voice qualities associated with villains may become culturally “vilified” by association [2]. We will explore and explain these connections through quantitative and qualitative analyses of film corpora, targeting the following research questions:
In addition, things like people, places, and music can be “creepy.” Recent research suggests that the perception of creepiness in diverse domains is unified by feelings of discomfort and impressions of threatening unpredictability [3]. We extend this line of research to creepy voices as well, with the following questions in mind:
References
[1] Kjeldgaard-Christiansen. J. 2016. Evil Origins: A Darwinian Genealogy of the Popcultural Villain. Evolutionary Behavioral Sciences 10 (2): 109–22.
[2] Lippi-Green, R. 1997. English with an Accent: Language, Ideology, and Discrimination in the United States. New York: Routledge.
[3] McAndrew, F.T.; Koehnke, S.S. 2016. On the Nature of Creepiness. New Ideas in Psychology 43: 10-15.