ALMaSS Skylark ODDox  1.1
The skylark model description following ODdox protocol
Skylark_Clutch Member List

This is the complete list of members for Skylark_Clutch, including all inherited members.

AddEgg()Skylark_Clutchinline
AddStriglingMort(int lifestage)Skylark_Baseinline
AgeSkylark_Base
BeginStep(void)Skylark_Clutchvirtual
CheckManagement(void)TAnimal
CheckManagementXY(int x, int y)TAnimal
Clutch_SizeSkylark_Clutch
CopyMyself()TAnimalinlinevirtual
CorrectWrapRound()TAnimalinlineprotected
DailyMortality(int mort)Skylark_Baseprotected
Dying()TAnimalinlinevirtual
EndStep(void)Skylark_Clutchvirtual
GetCurrentStateNo()TALMaSSObjectinline
GetStepDone()TALMaSSObjectinline
InSquare(rectangle R)Skylark_Base
KillThis()TAnimalinlinevirtual
m_baddaysSkylark_Clutchprotected
m_Born_xSkylark_Base
m_Born_ySkylark_Base
m_CurrentSkStateSkylark_Base
m_CurrentStateNoTALMaSSObjectprotected
m_Location_xTAnimalprotected
m_Location_yTAnimalprotected
m_MyHomeSkylark_Base
m_OurLandscapeTAnimalprotected
m_OurPopulationManagerSkylark_Base
m_OurTerritoriesSkylark_Base
m_pcide_concSkylark_Base
m_pesticide_accumulationSkylark_Base
m_SizeSkylark_Base
m_StepDoneTALMaSSObjectprotected
MinDegreesSkylark_Clutchprotected
MotherSkylark_Clutch
On_FoodSupply(double)Skylark_Baseinlinevirtual
OnArrayBoundsError()TALMaSSObject
OnFarmEvent(FarmToDo event)Skylark_Clutchprotectedvirtual
OnMumGone()Skylark_Clutch
PesticideResponse()Skylark_Baseinlineprotectedvirtual
ReInit(Skylark_Female *Mum, SkTerritories *Terrs, Landscape *L, int NoEggs, int x, int y, int mh, Skylark_Population_Manager *SPM)Skylark_Clutchvirtual
Skylark_Base::ReInit(int x, int y, SkTerritories *Terrs, Landscape *L, Skylark_Population_Manager *SPM, int bx, int by, int mh)Skylark_Basevirtual
ReinitialiseObject(int x, int y, Landscape *L)TAnimalinlinevirtual
TALMaSSObject::ReinitialiseObject()TALMaSSObjectinlinevirtual
SetCurrentStateNo(int a_num)TALMaSSObjectinline
SetStepDone(bool a_bool)TALMaSSObjectinline
SetX(int a_x)TAnimalinline
SetY(int a_y)TAnimalinline
Skylark_Base(int x, int y, SkTerritories *Terrs, Landscape *L, Skylark_Population_Manager *SPM, int bx, int by, int mh)Skylark_Base
Skylark_Clutch(Skylark_Female *Mum, SkTerritories *Terrs, Landscape *L, int NoEggs, int x, int y, int mh, Skylark_Population_Manager *SPM)Skylark_Clutch
st_Developing()Skylark_Clutchprotected
st_Dying()Skylark_Clutchprotected
st_Hatching()Skylark_Clutchprotected
StartDeveloping()Skylark_Clutchinline
Step(void)Skylark_Clutchvirtual
Supply_m_Location_x()TAnimalinline
Supply_m_Location_y()TAnimalinline
SupplyFarmOwnerRef()TAnimal
SupplyPoint()TAnimalinline
SupplyPolygonRef()TAnimalinline
SupplyPosition()TAnimal
TALMaSSObject()TALMaSSObject
TAnimal(int x, int y, Landscape *L)TAnimal
WhatState()Skylark_Baseinlinevirtual
~TALMaSSObject()TALMaSSObjectvirtual